Legendary Devlog #7, 8 & 9
Big late on the update.
No time to explain.
Have different weathers now.

Kept working on skyboxes.

Added more stuff to interiors.
Tweaked graphics in winter yet again.
Expanded ledge and gap jumps. Small gaps are jumpable by anyone, larger gaps needs a special item or skill.

Started making enemies, rigged battle positions for all troop, making abilities, etc.
Reference image amounts to about half of the enemies in the game, all have their battle graphics ready.
Bad new though.
Decided to redesign the world so the ledge jumping would be more applicable. Good news is the redesign is halfway finished. Image is an older version of the redesign, ain’t no time to make a newer one.
All that and much more.
Still so much to do, so little time.
But ain’t nothing is going to stop me from making this game.
Respect,
-Al
Get Legendary Hero Simulator
Legendary Hero Simulator
A 2d rpg about traveling through time with multiple heroes of choice.
Status | Prototype |
Author | Mr. Alright |
Genre | Role Playing, Simulation, Survival |
Tags | Crafting, RPG Maker, Short, Singleplayer, Sprites, Time Travel, Turn-based |
More posts
- Legendary Devlog #6Feb 28, 2025
- Legendary Devlog #5Dec 26, 2024
- Legendary Devlog #4Nov 30, 2024
- Legendary Devlog #3Oct 01, 2024
- Legendary Devlog #2Aug 31, 2024
- Legendary Devlog #1Jul 31, 2024
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